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Geocore Activation Fix





















































About This Game You are the pilot of a highly maneuverable fighter ship codenamed the “Fury”, after the Furies of ancient Mythology. The Fury is made possible by a super conductive core, fused of lava from beneath the surface of Earth and “cryo-lava” from Titan, one of the moons of Venus. Utilizing a newly discovered elemental binding, it has become possible to create a “Geocore” that can generate enough power to drive superconductive technology. An insanely powerful drive system allows the ship and pilot to create a magnetic sphere in which the ship can move in any direction freely and with no inertia. It is up to you to pilot this advanced machine to investigate the mines, where highly advanced robots and remote mining machinery have been deployed to gather the elements needed to make more Geocores. Nothing has been heard from either the robot crews or the mining machines in one of the main facilities, and you have been called upon to investigate. Gameplay: 6DOF gameplay, setting the player free from the floor and allowing full translation and rotation on all 6 axes. A focus on balanced multiplayer competition with stable and well tested netcode. Single player where you stalk and be stalked by killer machines. The action is intense, the skill level is high, and the rewards are lifetime friends and enemies. Join the ranks of the toughest pilots in the world, enjoy the company of veterans who can and will show you the ropes, and be proud of your status as part of the elite 6DOF community. 7aa9394dea Title: GeocoreGenre: Action, Indie, Early AccessDeveloper:Anarchy InteractivePublisher:Anarchy InteractiveRelease Date: 31 Jul, 2015 Geocore Activation Fix One word: Overload... buy it! I wish the developer here nothing but the best. But there is really no game here yet. If you are looking for Descent, I highly suggest Overload from the original developers of Descent. It's the real deal.. This is a still somewhat limited descent clone. It shows promise... ONCE you discover that the game is more that that opening where it seems it is an endless loop of random ships being thrown at you on a barren landscape. After a lot of initial frustration I finally got myself into the route. it gave me one hour or so of entertainment, so I think it was worthy the invested money (R$ 6?)...Suggestion to the dev: 1) provide a compass; 2) provide some mapping, or better visual hints of where we are supposed to go and what must be done.3) to travel that maze without proper maps (like descent) is very difficult, specially with random spawns (that is the case, right?) ... I understand maps are difficult... but what about breadcrumbs? (some markers we can simply shoot from the ship, they stick somewhere, and have them at the HUD, pointing where they are, for example).... are there any lobbies for multiplayer that i dont know about.. I really wanted to like Geocore, but I'm dissapointed that the current state of the game. I just can't recommend anyone who loves Descent to even pay even at a discount (like during the current sale). I do hope that it will get better, but for now I can't deal with the twitchy control on any input device.. I bought this for me and a few friends on a whim, because why not? Could be fun for multiplayer...It looks like\u2665\u2665\u2665\u2665\u2665\u2665 performs like\u2665\u2665\u2665\u2665\u2665\u2665 is buggy, is still unfinished, and generally isn't worth even the cost it asks. Go buy a copy of Descent or Overload instead, because those games are worth your time. Heck, buy NeonXSZ. That game was not my thing, but it's at least the solid game that this most definitely isn't.. Being early access it's hard to tell. But the groundwork is certainly there. This is one title Descent\/Forsaken fans need to keep an eye on. I've only just started playing, and the price is certainly hard to beat at this point. Geocore has the nostalgia phasers set to kill for sure.. This is a still somewhat limited descent clone. It shows promise... ONCE you discover that the game is more that that opening where it seems it is an endless loop of random ships being thrown at you on a barren landscape. After a lot of initial frustration I finally got myself into the route. it gave me one hour or so of entertainment, so I think it was worthy the invested money (R$ 6?)...Suggestion to the dev: 1) provide a compass; 2) provide some mapping, or better visual hints of where we are supposed to go and what must be done.3) to travel that maze without proper maps (like descent) is very difficult, specially with random spawns (that is the case, right?) ... I understand maps are difficult... but what about breadcrumbs? (some markers we can simply shoot from the ship, they stick somewhere, and have them at the HUD, pointing where they are, for example).... I bought this for me and a few friends on a whim, because why not? Could be fun for multiplayer...It looks like\u2665\u2665\u2665\u2665\u2665\u2665 performs like\u2665\u2665\u2665\u2665\u2665\u2665 is buggy, is still unfinished, and generally isn't worth even the cost it asks. Go buy a copy of Descent or Overload instead, because those games are worth your time. Heck, buy NeonXSZ. That game was not my thing, but it's at least the solid game that this most definitely isn't.. Boring as hell...

 
 
 

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