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Conquest Of Gerazania Keygen





















































About This Game Conquest of Gerazania is a platform game that is being developed by an Independent Game Development company named Zarkan Entertainment. You will be able to explore the rich story of Gerazania and learn about the Divine Realm and the Mortal Plane and how they interact with each other. The story will primarily take place on Gerazania and you will explore some of the conflicts that exist between the races as they clash for survival.ElvesOne of the original races of Gerazania, the Elves have a natural affinity to magicka, the power that allows the world Gerazania and it's inhabitants to survive. The Shan'Oiel seek to conquer all races they deem lesser than themselves and rule over Gerazania. These Elves feel they are the rightful rulers of the world and that they deserve the right to ascend to Godhood. However, there is a small faction within the races of Elves that do not see things the same way. The Dan'Keril do not agree with the Shan'Oiel's philosophy and their view as every living thing an instrument to a greater power. They seek a balance and peace within the world, they wish to preserve the magicka essence that flows through each living thing and even Gerazania herself.KerchadisThe Kerchadis are an amphibian-humanoid race that is amongst the oldest. Their primary kingdom Sitnalta is in the deepest parts of the oceans where nobody has discovered; the only reason the Kerchadis are a known race is because they have recently come ashore onto the small island of Finij. The Kerchadis have a basic understanding of water and air based magicka and there are extremely few and rare Kerchadis that understand fire based magicka. The Kerchadis make for excellent healers and can mend even the grievous of wounds.TitansThe Titans are a nomadic race and are not separated into any type of tribe. The Titans are a relatively peaceful race and do not attack unless provoked. They do not seek to take sides in any of the wars in Gerazania and prefer to keep to themselves and their traditions. Their bodies are made up of the stone and earth of Gerazania and are powered by magicka in spite of have no understanding for magicka; the shamans of their nomadic herd only utilize the crops and earth of Gerazania for their medicines.HumansThe race of Humans are a fragile one, the youngest race in the history of Gerazania. They have no affinity to magicka and they only understand simple magicka properties; enough for farming and raising livestock. However, the Humans are not rivaled by any other race for their ability to make the best armors and weapons. There are a multitude of tribes and kingdoms belonging to the Human race, however there are three main kingdoms that wholly represent all of humanity; Kingdom Sharala, Kingdom Trejun, and Kingdom Derunv.ZarkonidThe Zarkonid horde are a brutal race, they only follow commands from the queen of their horde. They do not understand the concept of magicka and survive by devouring the earth and magicka of Gerazania, but that does not stop their thirst for flesh and blood. Nobody knows how the Zarkonid came to be; many think that are atrocities created by the recent overflow of magicka due to the Elves rising in power and abusing the magicka of Gerazania.SeverithianThe Severithian are an avian-humanoid race and are segregated into tribes. However, many of the Severithian tribes have been enslaved by the tyrannical Elves. Now, they are no more than property and used as tools for building and serving the Shan'Oiel empire. The Severithian have no natural affinity to magicka and are not very skilled in combat in any manner; their only advantage is that they are able to fly due to their avian features.The Divine RealmThe Divine Realm is a plane that exists parallel to the Mortal Plane. In the Divine Realm consist all manner of magical creatures such as Fae, Nymphs, Abyss Creatures, and all other oddities. However, the main thing for the mortals to worry about in the Divine Realm are the Divine Beings. These Beings have awesome unlimited magical abilities and can either create or destroy life and space as they see fit. 6d5b4406ea Title: Conquest of GerazaniaGenre: Action, Adventure, Casual, Indie, RPG, Early AccessDeveloper:Zarkan EntertainmentPublisher:Zarkan EntertainmentRelease Date: 15 Dec, 2017 Conquest Of Gerazania Keygen conquest of germania DevBlog #5: Greetings Conquerors,I know there hasn't been an update in quite some time, this is due to real life and the holidays going on. I have been heavily working on improving the existing systems as well as building upon them to make the game more interesting and engaging. There is a lot I want to do to make this a great game that anyone could enjoy. This being said, it will be some time until the game is released out of early access and I will be trying to make each update rather large; instead of releasing it per level. Thank you for your continued support.. Update v1.0.4: Greetings Conquerors,This update is a small one, I just implemented some minor quality of life fixes and updates!General: You will now be able to adjust your volume at the main menu. Allowed more keys to be bound for different actions in the keybindings menu. Disabled the controls menu while not on the main menu, there were some minor issues.Thank you.. Hotfix v0.0.7.1: Thank you again for everyone who has purchased the game! I am releasing a minor hotfix for some minor issues which are displayed below.GeneralCreated an exit game button on the main menu so that players can easily quit the application.Units - Practice ModeFixed an issue where Elite Knight could be selected.Fixed an issue where Legendary Elite Fae Sorceress could be selected.I am still working on finishing the first episode for the story mode and I am hoping to release it very soon! Thank you again for your patience!. Update v1.0.1: Greetings Conqueror's, I went ahead and fixed some quality of life issues and also reduced the overall difficulty of the Whitzen encounter.General: Text should now properly change color depending on who is speaking.Player: The player should no longer spin from not moving and being hit a lot.Enemies: Whitzen's health was reduced to 540(from 800) Void and Arcane floor pillar damage during the Whitzen encounter reduced by half. Void and Arcane spell book damage during the Whitzen encounter reduced by half. The player should no longer take damage from colliding with Whitzen.. DevBlog #1: Hello Conquerors!I wanted to go ahead and start a weekly blog that I put out to keep anyone who is interested in the game updated with the development process; especially going towards the relaunch of Early Access with almost an entirely different game. There also may be a lot of people who may be confused at why the game is taking such a drastic turn during the development process, especially since that it is already currently Early Access. When I first started this project I wanted to create a tabletop game that you can play against your friends similar to that of maybe Warhammer, Warmachines and Hordes, etc. However, as development went on I began to find some of the things, namely multiplayer, that I wanted to include in the game were just simply out of my reach and I was over ambitious. I went back to the drawing board and began to come up with some ideas of what I could do, with my current skill set, in order to make this a great game. Well, I came up with creating a single player RPG game, similar in some ways to that of Divinity, or Dungeons and Dragons, or maybe Icewind Dale, just those types of games. I went to coding this and it become more realistic as each day passed, and now that I finally have a framework that I can work with, I am ready to focus on making this new product and putting it out onto Steam. I am still working on how I am going to do a lot of the mechanics, namely combat, but, the game will be heavily story driven where you kind of have your character, thrown into the world with almost no direction, and it will be up to the player to find out what to do on their own. My goal is to make the world as alive as possible, with all sorts of different stories that play into the world of Gerazania, where your choice would matter in what you do in any given situation. Right now that is what is going on with the current development for Conquest of Gerazania, I hope you guys will enjoy this new product a lot more than the current one, and thank you for your time!. State of the Game: Hello Conquerors!I am currently reworking the entirety of Conquest of Gerazania. It will no longer be a tabletop game and will instead become a single player RPG. You will explore the world and lore with your character, learning about everything that made Gerazania come into existence. My main goal for this game is for it to be heavily story driven but also have nice combat, crafting, and other mechanics to make the game enjoyable. With this, the store page will of course undergo heavy revamp as all new images, trailers, and assets are uploaded for you all to see! Thank you for bearing with me as I create a game that is worthy of being mentioned to your friends! You can view a roadmap that will be updated as the game comes closer to being relaunched as Early Access on the current Steam store page! Conquest of Gerazania Roadmap [trello.com]. The Prototype Has Arrived! Alpha v1.0.0: Greetings Conqueror's!I know that some of you have been long awaiting for the prototype of the platformer to release; well, here it is! Currently there is a prologue that will teach you how to play the game and allow you to get the general feel of everything before throwing you in the wilderness to conqueror or save Gerazania! I am tirelessly working to begin releasing the chapters for the story and hopefully, full release!This version has a lot of new and interesting things, you will be able to begin learning about your role in Gerazania and how everything will end up flowing together. You will be able to play the prologue, which is a tutorial style level and boss that you have to escape. I am working really hard on integrating the story into the game with interesting level and boss design; which will be released by chapters.

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